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Devlog
Quality Of Life fixes #1
February 28, 2022
by
Sander Vanhove
1
#update
After launch, I got some great feedback from everyone. Here are some of the fixes I implemented: Clearly distinguish between unsolved, solved and starred levels. Fix text cut off in some languages. Be...
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Silent Dot is here! 🤗
February 22, 2022
by
Sander Vanhove
1
#launch
After more than a year of blood, sweat and tears here it is! One winter ago I set out to create a challenging puzzle game with a simple mechanic. I did my best to keep it interesting, relaxing and eas...
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